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MMD Tutorial-How to model a screen capture display

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Description

For ~Fg-Constructions or anyone else who wants to know how to construct one of these for use in MMD.

CREDITS


Software used: SketchUp 8 / PMD editor / MMD 7.39 / Photoshop 7

Note: Any standard Windows 24 bit (RGB) BMP format image can be used as the basis of the texture map - it just has to be named: screen.bmp
Image size
936x2450px 1.01 MB
© 2013 - 2024 Trackdancer
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Mamiya-MMD's avatar

Is it somehow possible to use this as reflection of the model on floor? I know all the working floor and Ikwetfloor effects but it does not reflect shaders so I was thinking if it is possible to use this as a working floor that reflects models along with shaders ... sorry if I make no sense lol ... I was now trying to make simple reflective plane with this but the reflection/capture is kinda "twisted" ... Do u have any advice on it? :)btw thanks for the tuto <3