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Trackdancer

Reality is merely a perception
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Chibi IA against a TV screen by Trackdancer


Chibi IA:
 Recently there's been a lot of hulla ballu about COPPA and its impending implications for YouTube; and of especial interest to those of us who upload MMD videos to YouTube is how this will effect us. But, let me be very clear from the get go:

DON'T PANIC!



Well, may be a little bit as whenever you have a US Government agency involved in anything, you just got to be prudent. After all, they are the "Deep State" and all full of "know-it-all" elitist Ivy League graduates with no real working knowledge of how life in the US actually functions outside of Washington DC...


What caused this article to be written


Several people writing to me with concerns about this topic and a whole lot of misunderstanding...

There are currently as of this writing, a whole bunch of videos by lots of people on YouTube about what is happening and many, if not all, are in panic mode. But basically, YouTube recently settled a legal case by paying out about 170 million dollars because, allegedly, they violated COPPA regulations and collected private info on "kids". Kids by the way, are defined as being "people" like Chibi IA who are under 13 years old.

Apparently, a lot of kids, jump on their parents YouTube account to watch stuff on YouTube because, well kids under 13 can't sign up for accounts on YouTube in the first place. So, for example, Chibi IA uses her big sister's YouTube account, just don't tell IA...

Besides which, there is "YouTube for Kids" which I know nothing about; but responsible parents (apparently a rare breed these days) should be having their kids going there to watch videos. Personally, having been a parent myself, I would not be wanting my kids to be watching the main YouTube venue which way too often offers some really dodgy, definitely-not-for-kids videos. Plus they could be brainwashed into believing stuff like "alien abductions"... or believing crap like due to climate change, they will never reach the age of 21...

Well in a nutshell, YouTube's management basically said "WTF", we don't want to deal with this and passed the buck on to the YouTube community at large; that's us, and basically, at the moment we are all left holding the ball.

So why the panic?

Well, there's a 43,000 dollar fine for mis-categorizing each offending video for starters and a whole bunch of guidelines about what is and what is not made for kids videos which uses such broad sweeping and ambiguous language that even supposedly trained lawyers have problems interpreting.

And here's the first big clue: because of that language, you can probably bet that there's going to be a slew of lawsuits to come in the future. Why? Because there are big bucks in the equation and some major corporations will be negatively impacted.

What are the issues here?


Money is a big factor, a lot of money...

Under YouTube's plan you can categorize your channel or videos as being:

  • Made for kids
  • Made for teens and adults
  • Made for adults

Here's the problem: "Made for Kids".

Per the FTC's definition, basically anything that can be "appealing to kids" could fall into the "Made for Kids" category. And per YouTube's new policy, "Made for kids" videos will not be listed, will have comments and other features disabled, won't come up in searches and can't be monetized. A lot of people could be losing a lot of money here, not just YouTube but, Content Creators who focus on games, collectible toys, plastic model kits and other hobby interests but whose videos target a mature audience.

Note that, even though the FTC can review and make a determination that a video is appealing to kids even if it was not intended for kids, they won't punish you for swear words or other not suitable for kids content. They will, per the stature, only make a determination based on whether the video has components that may be appealing to kids. Such as using cartoon characters, music, bright colors... see where the problem lies?

Back on point, because of the way the COPPA stature/regulation is currently written, basically any video can be appealing to kids which means a lot of big corporations with videos on YouTube could fall afoul of these definitions. We are thinking here about the music and video game industries for starters. If you think about it, how are they going to categorize their videos?

But even for materials specifically "Made for Kids", essentially these videos will not be listed and non-monetized. How, for example, is Nintendo's Official Channel going to deal with that?

Just wait for the lawsuits to start next year...

What am I going to do?


Read this part first: I AM NOT A LAWYER SO NOTHING STATED HERE SHOULD BE INTERPRETED AS LEGAL ADVICE. IF IN DOUBT, CONSULT YOUR OWN LAWYER.

The MMD materials that I make for DeviantArt and YouTube are intended for an adult audience (and that may include "teens" per legal definitions). I am aware that "kids" can access these materials and have done so in the past. I have taken reasonable steps to keep my materials properly segregated, such as clearly categorizing Adult Only materials as being strictly for Mature Audiences. Thanks to the active Politically Correct portions of the DA community, some of the more risque (and PC incorrect) materials I uploaded were flagged and removed by the DA admins. Well, I have no issues there; that did me a big favor in cleaning up my DA gallery of possibly questionable materials.

Still it amazes me how some people have the time for this kind of "public" service. I also still wonder if some people don't seem to be able to understand the exact meaning of our First Amendment Rights, but whatever...

As for my YouTube Channel. It is not eligible for monetization. I have too few subscribers and a pathetic number of views. So, on the plus side, I won't have to apply for Food Stamps because of lost revenue from YouTube.

Anyway, what I did was to take a quick peep at the analytical reports for my channel and found that no one under the age of 30 ever views my videos. So, I just selected "No, set this channel as not made for kids. I never upload content that's made for kids" and got on with the rest of my weekend.

What are you going to do?


Well, that's up to you. But make an intelligent assessment of your channel; also check out what other people are saying on the topic. Then make a plan and get on with your life.

Just leave it up to the big corporations to handle all the lawsuits that will result from these stupid new rules made by the FTC and YouTube.

BTW is MMD made for kids in the first place?


Absolutely not.

MMD was originally made by Japanese adult Otakus for other Japanese adult Otakus. Just because they feature cartoonish anime characters in no way means that MMD content were intended for kids in the first place. Besides, MMD itself is not written to be "kid-friendly"; in fact, it isn't even "user-friendly".

Thank Disney for making cartoon characters into a kids' thing; historically, cartoon characters were mainly political or advertising caricatures made for adult audiences.

As for anime in general, there are definitely "made for kids" anime (eg. Pokemon) but also a whole slew of anime made for teen and adult audiences; and do we even need to bring in hentai anime into the discussion?

Even if a comic feature a "kid", that does not mean necessarily that the comic was made for kids. My Chibi IA comics and stories for example, were always intended only for mature audiences. Many of the comics and comic animations made by others using MMD are definitely not meant to be viewed by kids. Miku and especially Neru's violent tendencies are definitely not kid friendly. Neither are the sexual preferences of Luka nor the deviant behaviors of Len and Kaito intended for kid consumption. Nor Meiko's propensity for domestic violence and Haku's behavior as commonly portrayed is definitely strictly for adult audiences.

Does that mean that kids under 13 shouldn't be allowed to have interest in MMD? No. But parents should be aware of what MMD really is about and make the correct decisions for their children accordingly.
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She's back... by Trackdancer


There’s been a lot of misunderstanding both within the Japanese and Western MMDC about “Rules”. Cultural differences aside, on the Internet, there are a lot of people who are of the misguided opinion that anything that is free to download is free to do with as they desire. Apart from the fact that this is not true, this has lead to a lot of confusion, misunderstanding and disagreements.

So in this article, we are going to teach you how to write rules to protect your modeling work that are legally enforceable. This, however, will not be an in depth discussion; rather we will just simply create a template for you to adapt and use with a brief explanation on each section.

Please understand that as a model creator/editor your work already has legal protections where this is applicable. Since I am not a legal professional, I will neither give legal advice or opinions either within the context of what is presented here or on your works specifically. Seek professional advice if more information is needed.

All we will cover in this article are how to write protections for your standard model edits and to a degree, your original non-commercial model works for MMD.

Here is the general legal principles in almost all cases. Once you create an original work or a legal derivative work, that work is automatically legally protected by US Copyright Law. This can only happen if the work is in fixed form. Not an issue as you will have data files with your model’s information; the model and associated texture files. If you then offer to share your work in the form of a downloadable resource, then in almost all cases you will need documentation that protects your rights by clearly stating what is and what is not permissible with your work.

Word of caution: if you create an original model of Miku Hatsune, for example, even though it is an original work, it is regarded legally as a derivative work as the character is owned by another party. Specifically, Crypton Future Media, Inc. Wherein, you have some rights over this model, there are certain real restrictions. The most important of which is that you have no rights to commercialize the model as under the licence which protects Crypton’s IP rights to Miku, you are only licensed to create an image (or model) of her but not profit financially from it. This same principle applies to any original or edit work that features any of the Vocaloid characters that are owned by another party.


THE TEMPLATE


Anyway here is the template. Read this first and the explanation below. Then adapt this for your own use. Just feel free to copy/paste/edit the template. There are no restrictions on how you choose to use it. You can also download the template from my GOOGLE DRIVE or my sta.sh.



Most of it is self explanatory but generally, just fill in the areas in parenthesis ("[" and "]") with your own data. But I will note below the important parts.

  1. The copyright notice is important for your own protection. So an example will be: Miku Hatsune (C) Crypton Future Media, Inc. Note that I didn't include the date as it is "optional".
  2. Model: just put the name of the model/edit here again. Keeps all the important info in the same place.
  3. Version (number of your model/edit): This is important information for (serious) users.
  4. Author: That's you. Either use your real name or preferably a legal screen name. A legal screen name is one that you registered with a commercial website such as this one. So for example Trackdancer.deviantart.com is my legal screen name here as it can be uniquely identified to me (since I registered it against my real name when I created my DA account). Whatever name you use it must be legally linked to the real you.
  5. Date: Best to use the release date of your model. Use at least a MONTH/DATE format: eg. NOV, 2018. You could also use the exact date when your model/edit was completed.
  6. The main CREDITS section should include ALL resources that you used and SHOULD include any inherited copyright notices such as the one for Miku if your edit is of that character. This is for your own protection as legally, you are using someone else's IP and under their licensing rules.
  7. If your model has special instructions, this can be included here. Omit this section if this does not apply or you can use a separate instruction sheet like I normally do.
  8. TERMS OF USE. Here are your "rules". Notice the terminology I used here. If you ever read my readme.txts, you will always see I use this term instead of "Rules" as there is a legal implication behind this terminology. Rules you can break, Terms you do so at your own risk. As for the actual types of rules you can use, I will cover these below in more detail.
  9. IF YOU DO NOT FULLY AGREE WITH THESE TERMS YOU HAVE NO RIGHTS TO USE THIS MODEL. BY USING THIS MODEL, IT WILL BE ASSUMED THAT YOU ARE AGREEING TO ABIDE BY THE TERMS OF USE AS NOTED ABOVE. This is important. By including these statements you are unequivocal about what people can and cannot do with your work. If someone uses your model they may only do so if they adhere to your "Terms"; otherwise they will be liable for either COPYRIGHT INFRINGEMENT or BREACH OF CONTRACT or both. It is really simple, someone has to 100% agree with your terms or they have no right (license) to use your work. Period, no arguments, end of the discussion.
  10. CHANGE LOG. Only use this if you revised the model and reissued the model. Remember also to update the version number and detail any changes made INCLUDING and ESPECIALLY any changes that you may have made to the TERMS OF USE.
  11. DISCLAIMER. These declarations serves to protect your own butt, so use these or something similar.
  12. SUPPORT. Include this if you're willing to provide support for your model; otherwise omit this section.
  13. CONTACT. Absolutely include some way for people to contact you.
  14. Doc. version number. This is actually quite important but optional. If you understand the importance of document control then this is self explanatory. Not to be confused with the model version number. I use this to log changes that I make to my standard MMD readme.txt templates. This number is changed every time I make a change to the template (usually once a year).

TERMS OF USE:


I am not going into a full legal discussion here. All that will be covered here is how to use each section. Do note that wherein as a model creator/editor you have almost all rights, you also don't have all the rights. Users have rights too including those under Fair Usage guidelines. Note also that US Fair Use guidelines are not applicable outside of US legal jurisdictions and only applies to works originated in the USA. Likewise other countries have Fair Use guidelines. Many are similar to the ones in use in the USA, but they can be different or extend more or less rights than their US counterparts.


[Advisory on crediting if used]
Crediting a work created by someone else is actually legally mandatory, but for the idiots that don't know this include something to remind them to give credit for your effort. Something like: CREDIT IF USED, will be fine.

[Editing restrictions - include all that applies]
Here's where you put down in writing what you do or do not permit with regards to editing your work. Bear in mind that editing for personal use (only) is not something that you can restrict.

[Non-commercial usage declaration]
ALWAYS include a notation along the lines of: NON-COMMERCIAL USE ONLY. Especially if your model is an edit. This isn't so much to protect your work from being used commercially, but to prevent you from being sued if someone uses your work commercially and they get sued by the principal copyright owners.

[Moral usage restrictions]
NO R-18 etc. types of restrictions if applicable.

[Media usage restrictions]
If you only want your work used within the context of MMD, this is where this should be noted.

[Any other inherited restrictions]
THIS SECTION IS VERY IMPORTANT. Especially if you edited a model such as the Tda Miku Append model or similar. Any restrictions applied by the original creator/modeler is inherited by your edit. A prime example is MAMAMA's Gumi model which can only be edited if the model remains as the same character.

For your own protection, always include (at least references to) any inherited editing/usage restrictions in your documentation. You can also do this by including the original model's readme.txt in the download package and include a reference to it here in this section.


FINAL NOTE


Only use this template for "legal" edits. For game rips and the likes, the practice is actually illegal so nothing you write in terms of rules will apply.

Well hopefully, some of you will find this useful. In the interest of brevity I have kept explanations short but if you need further clarification, just leave a comment below. Note that I am not a licensed legal professional so I cannot give legal advice. If you need this sort of advice, please seek the assistance of a Law professional.

If you need to see a fully developed version of this type of document, simply read one of the readme.txt included with one of my models. They all generally use the same general format.

Thanks for reading.

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Censored? by Trackdancer

There was a recent journal written by a Japanese anime artist named puriiriin where he was complaining about several pieces of his work having been removed from his gallery after being reported to the administrators as being inappropriate content.

puriiriin ’s work first caught my interest because of several lovely loli-style images that he created of Miku Hatsune and some of the Kancolle girls. His style is unique and both his compositions and techniques are to a very high standard. So I have been watching his work for sometime now.


That said, some of his work I frankly do not care for simply because of the sexual nature of the work and the apparent age of the subject. Simply, I found them “inappropriate”, so I made a moral decision to ignore them and got on with my life.

However, based on what subsequently happened as reported in his journal article, apparently others felt otherwise and took action against some of those works with the end result that those works were subsequently removed by the DA administrators.

Since, I have experienced several instances of having my work removed or censored in a similar manner, I was sympathetic and left a note under his journal, basically extending my sympathies. However, his response, which captured well his sense of frustration and anger at what had occurred, has had me thinking about the whole issue of reporting art on DA for being offensive more deeply.

This was partially because I was not wholly against the action that was taken due to the nature of the art; specifically the sexual depictions of imagery of childlike characters. Given the nature of these types of images, it would have only been a matter of time before someone was offended and took action. In fact, puriiriin only posts censored versions of some of this type of art on DA. The more explicit versions are hosted elsewhere. So at least on some level, he must have been aware of the potentially controversial nature of some of his work.

Before going further, let me be very categorically clear that despite my generally “libertarian” approach to most works of art and imagery, I am resolutely against any form of child pornography. It is highly offensive, harmful and illegal. Further, even in the Age of LGBTQ or whatever alphabet I forgot, paedophilia in my books, is absolutely and totally criminal behaviour.

But Hentai Loli art is not illegal in either Japan or (some parts of) the United States.

A further discussion with puriiriin in private revealed that his underlying premises is that Loli Art is a part of the Japanese culture (or more correctly subculture). His contention is that Loli art has to be understood from a Japanese perspective and should not be judged from a Western point of view. Further, he is adamant that Loli art, as practiced by like minded Japanese artists should at all times be done without criminal intent or harm to others.

I have accepted these arguments at face values as I do not know puriiriin personally and nothing he has said or done makes me question the sincerity of his arguments. However, what I was curious about was what the Japanese themselves really thought of Loli art, especially the hentai variety of the same. Instinctively, I felt that the mainstream Japanese culture might not have a viewpoint that much different from ours.

To this end I dug into the subject further and also wrote to ejima8 for his observations on how the Japanese themselves regarded anime in general. He has often in the past given me deeper insights into Japan, its history and culture that would be hard for me to get being a “Westerner” so his contributions to my thinking in this article has proven to be extremely valuable.


What exactly is Loli Art?

The term “Loli” comes from the title of a novel first published in 1955 by an author named: Vladimar Nabokov. The book was first published in Paris but was not published in the US until 1967. There has been at least two movies made based on the book, one notably in 1962 by Stanley Kubrick which shared the same title as the novel: “Lolita”.

The name Lolita is the nickname given to the female lead character Dolores in the novel. Lolita is a 12 year old girl who became the step daughter of the main male character in the novel, a middle age adult male professor that goes by the pseudonym Humbert Humbert. He becomes obsessed with Dolores and subsequently becomes her step father and the two end up having a sexual relationship.

Let me pause here and allow you to fully comprehend what I just related.

Do note that the novel was accepted as a mainstream work to much acclaim and is categorized as a legitimate work of erotic literature. There is plenty of information on the work including academic analysis of the work which can be easily found on the Internet. You can also easily buy the book online and it might even be in your Public Library.

Personally, I have read it a long time ago but honestly I cannot remember much about it other than it was not exactly easy to read.

Japanese manga and anime artist around this time created a style of illustration depicting child like characters which evolved into a form that we now call “Lolicon Art”. Loli characters are about “innocence” and “cuteness”; at least in mainstream depictions of them. They are an intrinsic part of the Japanese “moe” culture. Examples of loli style characters can be found all over the Internet and they frequently feature in mainstream anime productions. Many magical girl characters as well middle school girl in “slice of life” franchises are of the type. And of course, we must not forget the distinctive Goth lolis which derived from the designs of Victorian era dolls.

Typically, loli characters are young child like females drawn in a style to emphasize their cuteness, purity and innocence. These are also some of their features alluded to by puriiriin in our brief discussion when he outlined his take on the Japanese viewpoint on lolis.

However, lolis can be teens and adults, too. This is a genre that adult female cosplayers sometimes indulge into but with an interesting twist. Being a loli character for these women is not about being dolly; rather it is a form of female empowerment. To be feminine, pretty and beautiful without any sexual connotation. A celebration of female identity in a pure innocent form.


The Anime and Manga Industry in Japan

One of the most lucrative if not the most lucrative Japanese export is the production of anime and manga products in all types of media and franchises. It is a billion dollar industry and has penetrated a truly global market. By some estimates, anime products has reached 87% of the world’s population.

Japan itself is a country in transition in our modern era. Its population is shrinking and aging at the same time. The domestic market for anime and manga due to the demographic shifts within Japan is shrinking.

So for example, printed manga circulation is declining but digital distribution is increasing. Japan has the biggest e-book market in the world. Also anime is expensive to produce and due to the shrinking market, harder to secure financing for as investors grow increasingly cautious. It costs around 800 million yen for a Japanese animation studio to produce 60 seconds of animation.

One of the consequences of these increasing costs is that a lot of animation is now outsourced to studios in other Asian countries such as South Korea, China and Vietnam. This in turn has impacted the wages of Japanese animators, which is actually surprisingly low to begin with, and this has led to fewer young Japanese desiring to enter the profession. Plus even when they do, given Japan’s hierarchical social and business structures, it makes it hard for young animators to reach positions of authority or influence. Then also their are the long hours associated with the profession. So increasingly, there is a dwindling pool of Japanese talent in this field.

The Japanese Government and the Industry itself have tried to address these issues but with only moderate success. The anime industry is still growing, but the growth areas are increasingly outside of Japan and one of the newest developments is that foreign investments are now beginning to become an important factor in the industry.

Against this background is the growth of the Japanese Hentai anime business.

The dark side of Loli Art

Let me state that the use of the word “art” used in this part of the discussion is really stretching the meaning of that word. Furthermore, Japan is reported as being the world’s number one producer of Child pornography.

But be cautious of my last statement as with regards to that claim, I do not know exactly how the word “pornography” is defined in the context of that original claim nor do I know whether or not hentai illustrated works are factored into the totality. Nevertheless, Japanese hentai art production is prolific and must be profitable for so much of it to be produced.

Hentai anime productions are not hard to find. You do not even have to go into the Dark Web to find numerous examples. They come in both manga as well as anime form. Much of this seems to have been produced by independent small studios or individuals. These productions cover the entire spectrum of sexual tastes and can be of a highly disturbing nature.

Therefore, it should not be any big surprise to anyone that loli characters also feature in these productions. The problem, however, is that in most of these productions there is not even an attempt to disguise the fact that the depicted characters are pre-teen children.

But, they are not illegal to possess or view in either Japan and most parts of the USA. Nor is it illegal to produce this type of work. So how do they get away with it?

There have been several attempts by Japanese legal societies and social welfare organizations to stop this type of work but they have run into two major hurdles.

The first is the argument that no real children are harmed, a point of contention that has been and is still being disputed, as the characters are merely cartoon characters.

Unfortunately, the truth is that there has been no definitive study done to categorically state that this type of work enables or encourages paedophilic behaviours. By the same token, there are no definitive studies that proves the opposite case either; that these productions cause no harm.

Then there is opposition in Japan from mainstream studios against any legislation that could impact their artistic freedoms or probably more correctly, their bottomline. Legislation written to prohibit or inhibit hentai works will cause the large studios to become wary of what they themselves are doing or have done.

In case you are wondering why this even becomes an issue, just reference panty shots and fan service episodes. These invariably portray teenage girls in sexually compromising situations. Not to mention that some profitable mainstream Japanese anime series are in themselves borderline hentai productions.

The Anime Industry is a very large and an important component of the modern Japanese economy. It has a very powerful influence on the Japanese political system and in the final analysis, it is all about money.

So, 60 seconds of fan service animation may cost 800 million yen to produce but go figure out how much revenue can be derived in return for that investment and you can begin to comprehend the challenges faced by organizations trying to address the issue as their efforts can be easily stymied by the Anime Industry as well as the legal and political system.


So what is the mainstream opinion regarding anime girls in Japan anyway?

Once again, I have ejima8 to thank in answering this question as I would not have found answers so easily through my own research. In the West, we can only get a glimpse of what Japanese society is really like and often times what information that we do get can be biased due to the nature of the media through which we gain these insights.

According to him, many Japanese in mainstream society find depictions of girls in anime form “distasteful”. Akita Neru, for example was created as a consequence of the negative opinion of Miku Hatsune early in Miku’s career. There was a lot of negative publicity regarding Miku Hatsune on Japanese mainstream media outlets back in those days. Miku now has a much more mainstream and acceptable presence since then and that in itself is an extraordinary social achievement.

Still, at its core, Japanese society is conservative by nature. So what ejima8 reports, upon more careful thought, is not surprising. Outside of places of like Akihabara, if you study photos of Japanese street scenes, there is not an overwhelming presence of anime materials. In fact, it seems to be rather rare, especially in less cosmopolitan areas.

Do not forget also that the term “‘Otaku” in Japan is not a complimentary title unlike its connotation in the West. Neither is the term “Lolicon” a complimentary title either in Japan or the West. Some values seem to be universal across cultures.


The Path of the Social Justice Warrior

Specific to this particular discussion, with regards to the role of SWJs, I am honestly of mixed feelings

In my own personal experience, some of my works have been targeted and removed due to the activities of some persons with highly developed sense of moral values. But, having thought things over, I felt their actions with reference to some of my work was correct, and grudgingly, I am actually thankful. Seriously, I made some serious errors in judgement. By the same token, their actions have definitely have had a “chilling effect” to the extent that it has essentially killed much of my enthusiasm for creating any more new materials for MMD.

Unfortunately, not only were these works removed which should have ended the subject, but the fact that I produced these works at all was used to tarnish my reputation on the Internet and branding me as some sort of sexual deviant (I am not) and even as a political conservative of the Republican persuasion (I am a Libertarian and registered Independent).

But what about what was done to puriiriin 's work?

What I have produced for my gallery here on DA are a handful of articles such as this one; MMD How-To tutorials and a few stages of dubious quality. The images in my picture galleries made using MMD were done for amusement and I make no real artistic claims for any of them. puriiriin and others like him have real artistic talents and take their work seriously. In his case especially, the underlying rationale comes from a culture that in some ways are alien to ours, and as I have explained in this article, in some ways not so different from ours in terms of their core values.

So, should SJWs have flagged his works and cause them to have been removed?

That is not as easy a question to answer as it may first appear. There is definitely a strong case against the practice but an equally valid case for what was done in light of the nature of the works; and I emphasize “the nature of the works” in my statement.

As a Libertarian, my view is that in the interest of Freedom of Expression, these works should not have been removed. The reasoning is very simple. We live in a democratic, free-thinking society. We have under our Constitution certain inalienable rights; specific to this discussion, the Right to Free Speech.

The Right to Free Speech has deep consequences and responsibilities. It is my contention that with reference to these works, once they are posted and they are not illegal or harmful, it is up to the person viewing the work to make a decision as to whether they find the work morally objectionable or not as the case maybe. By causing these works to be removed, this removes the rights and freedoms of others to make their personal choices on the material presented.

The issue here then becomes a matter where simply that the actions of the SJWs in taking these actions have put it upon themselves to make decisions for us without our consent. Further, they have infringed on our freedom to make choices of what we want to or not want to see and make an objective decision for ourselves

Honestly, I do not feel that the SJWs involved even thought it through with as much effort as I have done as presented here. Like I stated above, I find some of these images highly inappropriate, but that is only my personal opinion. I have a right to tell you that I have issues with them but I do not have the right to prevent you for coming to the same conclusion or a different one if you should choose to think otherwise. Furthermore, I have no right to cause those works to be removed so that you could not view them to make your own judgements.

The thing about Freedom, is not that it is only about your own rights but also about the rights of others. The problem with SJWs and Political Correctness is that in the final analysis, they inhibit Freedom of Thought and channel thought and behaviour towards very narrow definitions. Definitions that were created by a minority of unknown persons whose motives at best is suspect.

But in defense of the actions of the SJWs in this case only, and note that since I do not know who they are and have not communicated with them, I can only surmise that if their intentions to have these works removed is in the interest of protecting real children, I cannot in good conscience fault them. In fact, if this was the underlying motivation, it is an honorable one and I will grudgingly acknowledge the morality of their actions. Sometimes it may be necessary to take a moral stand even if such an action does impede on the freedom of others.

However, History has demonstrated time and again that: The road to Hell is paved with good intentions. As for a conclusion, I do not have one. You will have to come to a conclusion of your own based on your own reflections on this subject.

Thankfully, at least for the moment, we all still have that privilege.


End Note: Once again, I am grateful to both puriiriin and ejima8 for sharing their insights as without their contributions I would not have been able to write this article. Personally, I have great respect for both these individuals.

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Quantum Miku by Trackdancer
When I was a 'little kid', I used to have a 'pen pal' in Australia. For those of you who don't know, "Australia" is that "Land down under" in the South Eastern part of the Pacific Ocean. It's a pretty big "island" which is also the only place in the world that has Koala Bears and Kangaroos. As for a 'pen pal', I don't think these exists anymore, but back in the days, it was another kid, that you probably have never met and never will meet, with whom you exchange letters with - "letters" as in documents that are written on paper by hand, then stuffed into an envelope by hand upon which you affix a postage stamp and hand off to the postman.

It was just something you did when you were a kid in those days; encouraged by parents and teachers as supposedly, it helps improve your writing skills and opens up your awareness to the fact that there is a much bigger world out there, populated by people like yourself but with perhaps a different perspective of the world.

Honestly, as a kid, it could be a real chore to 'pen' a letter. For a start, you had to use a fountain pen and your "pen-man-ship" had to pass muster with your parents. Then, you had to figure out what to write to essentially a total stranger. Licking a stamp wasn't much fun either, the glue had a distinct salty taste to it.  Rather nasty taste to be honest, plus you also had to lick the glue on the envelope too, and if you did not exercise care with that exercise, you could get a 'paper cut' on your tongue; that will impede your speech for awhile plus being generally painful.

But opening the mailbox to discover a letter addressed to you from your "pen-pal" was a geniunely wonderful thing. First of all, how often does a 'kid' get anything addressed to them personally? Even report cards are addressed to your parents - the address having being written by yourself in class, in front of the teacher on an envelope handed out specifically for the purpose. Everyone in class always handed those back to the teacher with an element of dread. Then again, back in the days, parents took their kids education seriously. Apart from anything else, the size of your allowance was largely dependent on the contents of your school report.

Sorry, as usual I digressed, so back to the pen-pal. So you rush to your room, pull out your trusty letter opener that so seldom gets used and more usually employed to poke at the spiders that decided to move into your bookshelf. There was always this great anticipation to discover what the content of those letters were; usually, it was something written by a kid in a similar predicament to yourself.

But sometimes, they included photos showing themselves and their "world"; in glorious 'Kodak Color' prints too. These had a unique smell to them if they were still relatively fresh from the print shop, and could also be stuck together and had to be pried apart carefully.

I don't remember who my pen-pal was; it was too long ago. But I do remember that he or she was in the 'Outback'; a whole different world that I have still not visited. I don't remember what we wrote to each other about either, but I do remember that those letters did open my mind to the fact that there was a much bigger world out there. A wonderful, different world beyond my house; beyond the streets and backwoods that were familiar to me and definitely a lot further away than my school which, since I lived in the country, I had to travel each day to either by being driven there by my parents or when I got older, took the bus to (and walked another mile). The latter, however, was a much "cooler" thing to do than being picked up and dropped off from school by Mom in her station wagon.

Then came the Internet at some later point in my life. Without even really noticing it, the Internet has completely changed our world. Many of you reading this, probably cannot imagine a world without smartphones, netbooks, laptops, Facebook, Twitter, Google or even facilities like this one on Deviantart.

Definitely, there wouldn't have been something like MMD when I was growing up. Back in the days, one form of "entertainment" was to take my tuned up Daisy air rifle and my dog into the hills and woods behind our home and hunt. That air rifle was upgraded to be powerful enough to stun or kill small game and back then I was an expert shot. It was definitely powerful enough to obliterate some of the big bugs that could have been found in the surrounding area from ranges as far as 20 feet away - beyond that, accuracy and the foliage would have been an issue. But it was almost silent and had minimal recoil.

Looks like I got side tracked again...

MMD is a phenomenon made possible only because of the existence of the Internet. There is the program itself, the MME plugin and the ancillary PMDe/PMXe software. Then there is a truly vast and continually evolving library of essentially free resources for it: models, effects, motion data and tutorials. These things make it possible to create the millions of videos and pictures produced by the program. All of these things done by people from all over the world, but principally from Japan; at least the better quality productions for the most part.

A really wonderful thing right?

Definitely a world apart from writing letters with a fountain pen to a pen-pal or hunting vermin with an air rifle in the backwoods. It really gives all involved an opportunity to interact at almost no cost, with others with similar interests from anywhere in the world with an Internet connection. This includes exotic far off places like islands to the north of Norway to Madagascar just off the African coast.

So why, is there so much "drama?"

Over the past few months, possibly years, I have been contacted by one party or another to take sides over one 'silly' issue or another primarily within the Western MMDC. Let me rephrase that, "exclusively" in the Western MMDC. Just to be clear, I don't normally take sides on any issue although I reserve the right to form an "opinion".

Seriously, what is the matter with (some of) you people?

MMD is a wonderful thing; why don't many people see it for what it really is? Instead of fighting over petty issues, or creating excuses to cyberbully others or breaking simple rules and upsetting an entire segment of a rather important part of the MMDC (Japanese content creators) and just learn to get along?

You know, we would not have all this nonsense that we now all have to deal with, trying to resolve Japanese password riddles to get models, if it were not for all the bad behaviours exhibited by many in the Western MMDC.

Over the years that I have been involved with MMD, I have been given the opportunity to meet really wonderful people from all over the world that I would never been able to interact with otherwise. With the convenience of the Internet, these interactions happen in the course of short moments instead of the weeks it once took to communicate with my pen-pal. I have learnt a lot from these interactions even when I don't see eye-to-eye on issues of common interest. It is always a 'learning experience' to see things from an opposing POV. Granted, that given my temperment and natural aggressive nature, I am not always the 'nicest' of persons; I do try hard to "get along" and when this succeeds, the rewards are always extremely satisfying.

But I have learned that the people from the nation from which MMD originally originated are truly exceptional. The Japanese culture is in many ways alien to mine, but through MMD and watching tons of anime, I have gained some insight into their ways of thinking; and the more I learn about Japan and their people, the more I like the Japanese.

Japanese MMDers, at least some of them, have a similar mindset to mine. They too want to reach out to learn and interact with a world that lies beyond their shores. If you look around carefully you will find tentative attempts to form relationships with MMDers outside of Japan; embrace these attempts at outreach. It is good for you, it is good for them and it most definitely is good for MMD.

Like us, the Japanese MMDC is probably fragmented. I am fairly certain that they have their differences, too. But unlike us, there is also an in-grained culture of cooperation on a level seldom, if ever seen outside of Japan. Japan is very much a culture of "we" rather than our culture of "me". This is something we can all learn from and to learn this aspect of their culture you just have to watch more carefully how characters interact in Japanese anime. 

In Japanese anime, the focus may be on the hero and/or the heroine, but how they relate to the sub-characters, no matter how insignificant, is important also. Their core cultural values are hard coded into the plots and the use of language in their anime. Many of us instinctively know this when we learn to prefer to watch the versions of anime with subtitles rather than the dubbed versions.

These same cultural traits can be found in your interactions with members of the Japanese MMDers. It is actually fairly obvious unless you are completely obtuse. The way they phrase things is a big clue. When we learn more about them, we learn more about ourselves. In some ways, on an individual level, this helps us be better people. Likewise, the more they communicate with more of us, the more they will learn about us and how we are different from them.

So, in the final analysis, all I am really saying is "learn to get along", not just with the Japanese MMDC, but foremost and perhaps more importantly, amongst ourselves. Over the past few journals I have written about "Silly Rules", the truth about Copyrights as applicable to MMD and moneterizing MMD. My basic underlying point is that much of what we are fighting over is based on ignorance of how the real world works and the consequences of selfish, childish behaviors.

MMD teaches us many things, but perhaps the most important lesson that it can teach all of us, myself included, is "how to get along with other people who may not share the exact same world view as ourselves".

Just imagine, if we devoted the amount of energies that we have to fighting silly fights among ourselves and diverted that same energy to cooperating among ourselves, much as what the majority of the Japanese MMDers do, what wonderful things and life experiences all of us, as a group and as individuals would have accomplished.

MMD is not about "me", it is about "us". None of us can do anything with MMD without the efforts of others; remember this if nothing else I write here. This perhaps, is the most important lesson that the Japanese MMDC can teach us. 

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Just Miku Again by Trackdancer

I’ve been reading some MMD journals here on DA where people were arguing about making money using MMD. The underlying argument is that you shouldn’t primarily due to copyright related issues.

However, much as I am sympathetic to most of the arguments raised, some of these argument might actually be wrong from a legal perspective. The fact is that money is being made from MMD, it is just that the money probably isn’t going into your pockets!

Now, before going further, let me make it very clear that nothing in this article should be regarded as me telling you what you can do. All I am doing here is to raise some counter arguments and give you some issues to further reflect upon. Also, it is a very broad area and legally very complex so I cannot cover everything nor will I go in-depth on any particular point raised. Additionally, I am not a law professional so none of what I write here should be treated as legal advice either.

Also, in the interest of full disclosure: I personally have financially benefited from my MMD related activities.


WHO IS CURRENTLY MAKING MONEY FROM MMD?

Well for a start, this website as well as YouTube. For those of you who do not have CORE membership on DA, advertisements are displayed on your profile and gallery pages. If you are involved in MMD related works, it is those works that are driving views to your pages and of course, the advertisements displayed can be viewed. The same applies to YouTube even if you have opted not to monetize your channel.

Well is this legal?

Rather than get into that, let us examine the case of Miku Hatsune. Miku Hatsune belongs to Crypton Future Media, Inc. She is licensed for use under a Creative Commons BY-NC license.

The important part of this license for our discussion is the “NC”, Non-Commercial part of the license.

There are legal issues with the definition of “NC”. This stems from the fact that the Creative Commons organization never fully defined what “NC” actually covers; leaving instead for Courts to fully define the scope of the terminology. This has so far not happened leading to a degree of legal confusion as to what is explicitly prohibited other than the “obvious”. For certain, any use of Miku Hatsune that breaches applicable copyrights protection is prohibited. But there are still some grey areas.

In Miku Hatsune’s case, the most blatant contradiction is that YouTube specifically prohibits the CC-BY-NC variant of the license. Instead, it only allows CC-BY. Why? Simply because YouTube makes money by selling advertisement space.

YouTube is a business. It functions to make a profit; it also has enormous costs to cover. So anything posted to and hosted by YouTube has to be compliant with its policies, including Miku Hatsune. So what has Crypton done about this? De facto, nothing other than noting that, and reinforcing YouTube’s restriction of not using a CC-BY-NC license on that platform. After all, it is strategically advantageous for Crypton to have Miku visible on YouTube.

So, YouTube is making money off Miku Hatsune without a formal agreement with Crypton (to the best of my knowledge) simply by allowing advertisements to be displayed alongside videos that feature Miku Hatsune.

Since this essentially is true, the argument for not monetizing your YouTube Channel is rather weak. For a start, almost all MMD models and MMEs include a not for commercial use clause. When used on YouTube, this in effect cancels out the non-commercial use restriction. Or rather, you are in breach of those MMD resources' non-commercial use restrictions. But MMD creators do want to see their work used; so de facto, everyone is doing the same thing as Crypton, just looking the other way and accepting the existing state of affairs.

The current situation is that YouTube and its advertisers are commercially benefitting from MMD related works, the question I pose is: “Why not you?" Logically, it would be stupid for you not to monetize your MMD related YouTube Channel if this becomes an option.

Especially, if you consider the following arguments which I will be discussing below.

FAIR USE PERMITS COMMERCIAL USE

Yep it does. Under certain circumstances, Fair Use does permit commercial use. For the sake of this discussion we will look at some of these specific circumstances but with a cautionary note: I will not be discussing related copyright considerations as that would make this article too long.

Fair Use allows for the use of copyright materials for commercial use under some very specific circumstances. Specifically, or more commonly applicable to MMD: Educational Use and Parody exclusions may be applicable.

So, for example, if I made a video tutorial about MMD and it featured the use of Miku Hatsune, then posted this video to YouTube, hypothetically, legally I can monetize that video on YouTube using the argument that is being used as Educational material as permitted under Fair Use guidelines.

More interestingly, arguably I could make a video with a song sung by Britney Spears and performed by Akita Neru and monetize that video using the argument that this was being done under Fair Use guidelines as a Parody. Not that I would want to take up a legal case against the music industry with this line of argument, but legally, I believe this could win.

So what I am saying is that the Social Justice MMD crowd might actually be on very weak legal grounds when they are trying to cyberbully some kid for monetizing their MMD video if either of these Fair Use arguments are applicable.


OTHER LEGAL WAYS OF MAKING MONEY FROM MMD

Another issue that kids use to clobber other kids on DA over making money from MMD is related to taking commissions for editing models. This is not as simple as it may first appear. To understand what I am trying to get at, please consider the following scenario:

If I buy a print from DA, I can take it to a store and have a frame made for it. The print is copyright protected material, the frame is not. The store makes money for creating the frame and the fact that the print is copyright protected material is irrelevant.

Now let’s take this line of logic over to editing a MMD model for a commission.

One kid asks another kid to edit a model for them using copyright protected parts and offers to pay 500 points for the work. This is logically no different from me asking a frame making store to frame a print for me for $100.00.

Let us muddle the waters even more. Let us say a kid advertises on his DA profile page that he accepts commissions for editing models to order. Legally, so long as he or she does not specifically mention that they will be using specific parts, such as that they will be using Tda bases, they probably could do so.

The point here, is that they are offering a specific service: the labor required to assemble the parts. They are being compensated for the use of their skill and labor only. The parts which are being used, which are copyright protected, are irrelevant as they are not being sold.

Also, and this is important, no money is being transferred, only points. Wherein it is true that points have value, they are not a currency in the conventional sense. Like I stated above, I myself have benefited financially from MMD by having my CORE membership paid by a very kind sponsor for two years specifically because of my MMD related work.

Many MMDers also ask for point donations on their DA profile pages. Arguably, these constitute a form of commercial use. After all, there is a financial benefit from not having to fork out of your own pocket, real money for points, isn’t there?


SO I CAN PROFIT FROM OFFERING SERVICES FOR MAKING MMD PICTURES AND VIDEOS?

Well, no. This would most likely be in direct violation of applicable Copyright Laws and we will leave it at that.


SO WHAT THE POINT OF USING NOT FOR COMMERCIAL USE TERMINOLOGY ANYWAY?

Bear in mind that MMD resources for the most part are still copyright protected materials and are fully protected from unauthorized commercial use.

Specifically, and in a broad sense, you cannot directly sell MMD materials not of your own making or distribute them without a license or other form of authorization. You cannot directly use them to make money in any other way either except perhaps where noted in the examples outlined above.

But like I said, the terms: “Non-commercial use only” and similar terminology have nuances under the Law. For specific exclusions, you really need to ask the advice of a legal professional. All I am saying in this article is that there are some gray areas and in some instances, non-commercial restrictions may be inapplicable or there may be ways to work around them.


BEFORE YOU START RUBBING YOUR GREEDY HANDS…

This is important: nothing in this article is saying that you should or can. All that this article is saying is that the Law may not be as clear as some people might think it is as indicated in some of the journals related to these matters that I have read on DA.

The best practice is still to behave in a manner that conforms to the norms expected within the MMDC. If you choose to do otherwise and benefit financially (or for points), this article merely offers some food for thought; not to be interpreted as permissions to do as you like.

As always, the points made here are opinions and mine as usual are worth exactly 2 cents (which I will happily accept via direct deposit into my PayPal account). Thank you.

ERRATA

  1. I DO NOT ACCEPT COMMISSIONS FOR MMD RELATED WORK.
  2. You can legally accept commissions for original MMD related works such as creating original models and motions from scratch.

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