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November 11, 2012
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Sta.sh
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:icontrackdancer:
Do you get confused by which bone is which with PMX models? 'Null_#' gets confusing when everything is labeled almost identically. Well, this tutorial will show you how to fix this and it's really easy to do.

CREDITS


Gumi model by Aran Sumishi (from the original by Mamama)
(If you want her there should be a link to the model on *Xoriu's blog).
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:iconatakinomon:
how do I convert that PMX model for pmd?
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:icontrackdancer:
I highly advised that you DO NOT downgrade a PMX model to PMD standard. You may encounter unexpected results.
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:iconatakinomon:
aha, ok
but then how can I convert to pmd? just wanted to know because it has a model I downloaded that has the physical problem and I wanted to fix
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:icontrackdancer:
Use a version of the PMD editor that can open PMX files.

BTW, if the model you downloaded was a model made by someone here on Deviant Art, my advice is just delete it and find a similar model made by someone who knew what they were doing. Honestly, trying to fix the physics on some of these models is a total waste of time.
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:iconatakinomon:
^ ^'', Ok I'll try, but I think it's fun to arrange physical
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:icontrackdancer:
If you want a nice model to mess with, download Kakomiki's Haruka Takamori - it's made for people to add their own physics to.

Picture:([link])
Download:([link])
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:iconatakinomon:
hmm...
ok arigatou!!!!
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:icongm34:
~GM34 Nov 18, 2012  Hobbyist General Artist
Eh, maybe someday I can get my PMX Editor to work..

great tutorial, keeping this one!
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:icontrackdancer:
The version of PMDe used here is 0.1.3.8 ... you have the same version right? Don't upgrade to the latest version, it's got glitches.
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