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MMD Tutorial: Physics Diagnostics Tools by Trackdancer MMD Tutorial: Physics Diagnostics Tools by Trackdancer
These tools were introduced with MMD 9.10 and have been a source for some confusion, but here hopefully, we clarify exactly what each of these new tools does and how to use them to correct things like derpy hair and skirts. Although not specifically discussed, these tools are also ideal for model makers and editors who need to fine tune the physics on their models or edits.
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:iconnintendraw:
Nintendraw Featured By Owner May 2, 2015  Student Traditional Artist
I had no idea MMD could do this. This'll be really useful for Shion scarves and Hatsune pigtails. Thanks!
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:icontrackdancer:
Trackdancer Featured By Owner May 4, 2015
YW
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:icondondeloro:
DonDeloro Featured By Owner May 18, 2014
Danke für dein Tuto, das begreife sogar ich.

Thank you for your Tuto, which I understand even.+fav 
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:icontrackdancer:
Trackdancer Featured By Owner May 19, 2014
Thanks, glad it's comprehensible. :)
Danke, froh, dass es nachvollziehbar ist.
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:iconxxsoulsealerxx:
xxSoulsealerxx Featured By Owner May 16, 2014
Ah, thanks for sharing the knowledge mate. =D
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:icontrackdancer:
Trackdancer Featured By Owner May 17, 2014
YW
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:iconmichaelokeefe1991:
MichaelOKeefe1991 Featured By Owner May 15, 2014
With this tutorial, I can do something like this: docs.google.com/file/d/0BxcdSD… (Be honest)
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:icontrackdancer:
Trackdancer Featured By Owner May 17, 2014
The best strategy with something like that is to just turn physic off completely for the skirt.
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:iconmichaelokeefe1991:
MichaelOKeefe1991 Featured By Owner May 17, 2014
Only for certain parts of the skirt.
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:icontrackdancer:
Trackdancer Featured By Owner May 17, 2014
True
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:iconwaltervd:
Waltervd Featured By Owner May 15, 2014  Hobbyist Digital Artist
i usually just fix the skirt it self so that it doesn't happen at all ouo
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:icontrackdancer:
Trackdancer Featured By Owner May 15, 2014
Having flawless physics is the ideal solution but its really hard to anticipate for everything. The MMD physics engine is fairly robust but at the same time it lacks refinements so the advantage of being able to override the calculations, even though this is situational, is a good 'workaround' for those times that even on finely crafted models, the physics calculations fail.
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:iconwaltervd:
Waltervd Featured By Owner May 15, 2014  Hobbyist Digital Artist
usually when i have a model just standing in mmd phys on an no movement
some models go wild ( and usually derp in motions everywere )
some models nothing happens ( and usually the don't derp in motion )
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:icontrackdancer:
Trackdancer Featured By Owner May 17, 2014
Physics on models that are just 'standing' should not have things moving due to physics (unless you've tweaked the grav settings to simulate wind). Usually, it's a faulty or extra physics component that's at fault you might want to edit it (out).
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:iconwaltervd:
Waltervd Featured By Owner May 18, 2014  Hobbyist Digital Artist
i know that ouo
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